M:tG card similarity search
· Land
Veldt doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Veldt. {T}: Add {G} or {W}. Put a depletion counter on Veldt.
Name | Mana | Type | Text |
---|---|---|---|
Mystic Gate | Land | {T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}. | |
Rugged Prairie | Land | {T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. | |
Sunken Ruins | Land | {T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}. | |
Twilight Mire | Land | {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. | |
Wooded Bastion | Land | {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}. | |
Soldevi Excavations | Land | If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1. | |
Vampire Hexmage | BB | Creature — Vampire Shaman | First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. 2/1 |
Stonybrook Angler | 1U | Creature — Merfolk Wizard | {1}{U}, {T}: You may tap or untap target creature. 1/2 |
Mister Gutsy | 2 | Artifact Creature — Robot Soldier | Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy. When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") 1/1 |
Phantasmal Forces | 3U | Creature — Illusion | Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. 4/1 |