Card Codex

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17 May 2024: Card library updated.

Venarian Gold

XUU · Enchantment — Aura

Enchant creature When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it. Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.

Similar cards

Color identity:
NameManaTypeText
Mana Vapors 1USorcery Lands target player controls don't untap during their next untap step.
Setessan Training 1GEnchantment — Aura Enchant creature you control When Setessan Training enters the battlefield, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Kashi-Tribe Warriors 3GGCreature — Snake Warrior Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 2/4
Orochi Ranger 1GCreature — Snake Warrior Ranger Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 2/1
Empyrial Armor 1WWEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each card in your hand.
Misstep 1USorcery Creatures target player controls don't untap during that player's next untap step.
Devoted Druid 1GCreature — Elf Druid {T}: Add {G}. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. 0/2
Hush 3GSorcery Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.)
Sicken BEnchantment — Aura Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.)
Winter Orb 2Artifact As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
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