Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Venerable Lammasu

6W · Creature — Lammasu

Flying 5/4

Similar cards

Color identity:
NameManaTypeText
Wakestone Gargoyle 3WCreature — Gargoyle Defender, flying {1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender. 3/4
Priest of Possibility 1WCreature — Kor Cleric When Priest of Possibility enters the battlefield, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle. 2/2
Glorious Protector 2WWCreature — Angel Cleric Flash Flying When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. Foretell {2}{W} 3/4
Balloon Stand Artifact — Attraction Visit — Choose one. • Create a 1/1 red Balloon creature token with flying. • Sacrifice a Balloon. If you do, target creature gains flying until end of turn.
Defiant Thundermaw Creature — Dragon Flying, trample Whenever a Dragon you control attacks, it deals 2 damage to any target. 4/4
Mesa Cavalier 2WCreature — Human Knight Flying When Mesa Cavalier enters the battlefield, you gain 2 life. 2/1
Magmaquake XRRInstant Magmaquake deals X damage to each creature without flying and each planeswalker.
Hanged Executioner 2WCreature — Spirit Flying When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. {3}{W}, Exile Hanged Executioner: Exile target creature. 1/1
Pit Imp BCreature — Imp Flying {B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
Foundry Screecher 2BCreature — Bat Flying Foundry Screecher gets +1/+0 as long as you control an artifact. 2/1
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