M:tG card similarity search
1RW · Creature — Spirit Cleric
Vigilance, trample Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Zhulodok, Void Gorger | 5C | Legendary Creature — Eldrazi | Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) 7/4 |
| Sabertooth Cobra | 2G | Creature — Snake | Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.) 2/2 |
| Doorkeeper | 1U | Creature — Homunculus | Defender {2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. 0/4 |
| Springjack Pasture | Land | {T}: Add {C}. {4}, {T}: Create a 0/1 white Goat creature token. {T}, Sacrifice X Goats: Add X mana of any one color. You gain X life. | |
| Anchor to Reality | 2UU | Sorcery | As an additional cost to cast this spell, sacrifice an artifact or creature. Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2. |
| Vivien's Stampede | 4GG | Sorcery | Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn. |
| Genesis | 4G | Creature — Incarnation | At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand. 4/4 |
| Oversold Cemetery | 1B | Enchantment | At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. |
| Warren Instigator | RR | Creature — Goblin Berserker | Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. 1/1 |
| Calix, Guided by Fate | 1GW | Legendary Enchantment Creature — Human Druid | Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. 2/2 |