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17 May 2024: Card library updated.

Vengeful Archon

4WWW · Creature — Archon

Flying {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player or planeswalker. 7/7

Similar cards

Color identity:
NameManaTypeText
Telekinesis UUInstant Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
Gideon Jura 3WWLegendary Planeswalker — Gideon [+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. [−2]: Destroy target tapped creature. [0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. Loyalty 6
Tajic, Legion's Edge 1RWLegendary Creature — Human Soldier Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. {R}{W}: Tajic, Legion's Edge gains first strike until end of turn. 3/2
Whipkeeper 2RRCreature — Dwarf {T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn. 1/1
Sivvi's Valor 2WInstant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. All damage that would be dealt to target creature this turn is dealt to you instead.
Reverse Damage 1WWInstant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Suppressor Skyguard 2WUCreature — Human Knight Flying Whenever a player attacks you, if that player has another opponent who isn't being attacked, prevent all combat damage that would be dealt to you this combat. 2/4
Prismatic Ward 1WEnchantment — Aura Enchant creature As Prismatic Ward enters the battlefield, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
Cephalid Illusionist 1UCreature — Cephalid Wizard Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. 1/1
Temple Altisaur 4WCreature — Dinosaur If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. 3/4
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