Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vengeful Vampire

4BB · Creature — Vampire

Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 3/2

Similar cards

Color identity:
NameManaTypeText
Soaring Sandwing 4WWCreature — Dinosaur Flying When Soaring Sandwing enters the battlefield, you gain 3 life. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 3/5
Hushbringer 1WCreature — Faerie Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger. 1/2
Earthquake XRSorcery Earthquake deals X damage to each creature without flying and each player.
Fault Line XRRInstant Fault Line deals X damage to each creature without flying and each player.
Aerial Boost 1WInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 and gains flying until end of turn.
Leaping Lizard 1GGCreature — Lizard {1}{G}: Leaping Lizard gets -0/-1 and gains flying until end of turn. 2/3
Rabid Bloodsucker 4BCreature — Vampire Flying (This creature can't be blocked except by creatures with flying or reach.) When Rabid Bloodsucker enters the battlefield, each player loses 2 life. 3/2
Hopping Automaton 3Artifact Creature — Construct {0}: Hopping Automaton gets -1/-1 and gains flying until end of turn. 2/2
Arashin Sovereign 5GWCreature — Dragon Flying When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library. 6/6
Celestial Enforcer 2WCreature — Human Cleric {1}{W}, {T}: Tap target creature. Activate only if you control a creature with flying. 2/3
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