Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vengeful Vampire

4BB · Creature — Vampire

Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 3/2

Similar cards

Color identity:
NameManaTypeText
Flood UEnchantment {U}{U}: Tap target creature without flying.
Utvara Hellkite 6RRCreature — Dragon Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. 6/6
Tempest Djinn UUUCreature — Djinn Flying Tempest Djinn gets +1/+0 for each basic Island you control. 0/4
Cephalid Retainer 2UUCreature — Cephalid {U}{U}: Tap target creature without flying. 2/3
Thermal Glider 2WCreature — Human Rebel Flying, protection from red 2/1
Silkbind Faerie 2W/UCreature — Faerie Rogue Flying {1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.) 1/3
Merfolk Seastalkers 3UCreature — Merfolk Scout Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying. 2/3
Carrion Crow 2BCreature — Zombie Bird Flying (This creature can't be blocked except by creatures with flying or reach.) Carrion Crow enters the battlefield tapped. 2/2
Knight of Sursi 3WCreature — Human Knight Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/2
Metropolis Sprite 1UCreature — Faerie Rogue Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2
Page 53