M:tG card similarity search
2GG · Creature — Elemental
Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. 4/3
Name | Mana | Type | Text |
---|---|---|---|
D'Avenant Trapper | 2W | Creature — Human Archer | Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.) 3/2 |
Kefnet's Monument | 3 | Legendary Artifact | Blue creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step. |
Nikko-Onna | 2W | Creature — Spirit | When Nikko-Onna enters the battlefield, destroy target enchantment. Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. 2/2 |
Accident-Prone Apprentice | 1R | Creature — Otter Wizard | Whenever you cast a noncreature spell, Accident-Prone Apprentice perpetually gets +1/+1. This ability also triggers if Accident-Prone Apprentice is in exile. 1/1 |
Firewing Phoenix | 3R | Creature — Phoenix | Flying {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand. 4/2 |
Sigil of the New Dawn | 3W | Enchantment | Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand. |
Rona, Sheoldred's Faithful | 1UBB | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, each opponent loses 1 life. You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs. 3/4 |
Stonybrook Banneret | 1U | Creature — Merfolk Wizard | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Merfolk spells and Wizard spells you cast cost {1} less to cast. 1/1 |
Quirion Dryad | 1G | Creature — Dryad | Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad. 1/1 |
Saruman, the White Hand | 1UBR | Legendary Creature — Avatar Wizard | Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Goblins and Orcs you control have ward {2}. 2/5 |