M:tG card similarity search
1G · Creature — Sliver
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Charmed Stray | W | Creature — Cat | Lifelink When Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray. 1/1 |
Lukamina, Bear Form | 2GG | Legendary Creature — Bear Druid | Trample Other creatures you control get +1/+1 and have trample. When Lukamina, Bear Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. 4/4 |
Wildgrowth Walker | 1G | Creature — Elemental | Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. 1/3 |
Erkenbrand, Lord of Westfold | 3R | Legendary Creature — Human Soldier | Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn. 3/3 |
Dowsing Device | 1R | Artifact | Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts. |
Choking Miasma | 1BB | Sorcery | Kicker {G} (You may pay an additional {G} as you cast this spell.) If this spell was kicked, put a +1/+1 counter on a creature you control. All creatures get -2/-2 until end of turn. |
Flourishing Hunter | 4GG | Creature — Wolf Spirit | When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. 6/6 |
Racecourse Fury | R | Enchantment — Aura | Enchant land Enchanted land has "{T}: Target creature gains haste until end of turn." |
Spell Rupture | 1U | Instant | Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control. |
Reconnaissance Mission | 2UU | Enchantment | Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.) |