M:tG card similarity search
2G · Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage to a creature, destroy the other creature.
Name | Mana | Type | Text |
---|---|---|---|
Refuse | 3R | Instant | Refuse deals damage to target spell's controller equal to that spell's mana value. |
Grollub | 2B | Creature — Beast | Whenever Grollub is dealt damage, each opponent gains that much life. 3/3 |
Master the Way | 3UR | Sorcery | Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand. |
Slaughter Pact | 0 | Instant | Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. |
Holy Avenger | 2W | Artifact — Equipment | Equipped creature has double strike. Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it. Equip {2}{W} |
Corrupted Roots | B | Enchantment — Aura | Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life. |
Akki War Paint | R | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1. |
Bounty Hunter | 2BB | Creature — Human Archer Minion | {T}: Put a bounty counter on target nonblack creature. {T}: Destroy target creature with a bounty counter on it. 2/2 |
Strike the Weak Spot | Sorcery | Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one. | |
Dragonborn Champion | 2RG | Creature — Dragon Warrior | Trample Whenever a source you control deals 5 or more damage to a player, draw a card. 5/3 |