M:tG card similarity search
2G · Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage to a creature, destroy the other creature.
Name | Mana | Type | Text |
---|---|---|---|
Sultai Runemark | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.) |
Karametra's Blessing | W | Instant | Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) |
Karplusan Yeti | 3RR | Creature — Yeti | {T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti. 3/3 |
Ray of Frost | 1U | Enchantment — Aura | Flash Enchant creature When Ray of Frost enters the battlefield, if enchanted creature is red, tap it. As long as enchanted creature is red, it loses all abilities. Enchanted creature doesn't untap during its controller's untap step. |
Fatal Mutation | B | Enchantment — Aura | Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated. |
Patriarch's Desire | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/-2. Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard. |
Shattered Ego | U | Enchantment — Aura | Enchant creature Enchanted creature gets -3/-0. {3}{U}{U}: Put enchanted creature into its owner's library third from the top. |
Temple Thief | 1B | Creature — Human Rogue | Temple Thief can't be blocked by enchanted creatures or enchantment creatures. 2/2 |
Sky Tether | W | Enchantment — Aura | Enchant creature Enchanted creature has defender and loses flying. |
Artisan's Sorrow | 3G | Instant | Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |