M:tG card similarity search
2G · Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage to a creature, destroy the other creature.
Name | Mana | Type | Text |
---|---|---|---|
Blind Fury | 2RR | Instant | All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. |
Guardian Seraph | 2WW | Creature — Angel | Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. 3/4 |
Insult | 2R | Sorcery | Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. |
Gift of the Deity | 4B/G | Enchantment — Aura | Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so. |
Cursebreak | 1W | Instant | Destroy target enchantment. You gain 2 life. |
Ray of Dissolution | 2W | Instant | Destroy target enchantment. You gain 3 life. |
Hammer of Ruin | 2 | Artifact — Equipment | Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip {2} |
Spinal Villain | 2R | Creature — Beast | {T}: Destroy target blue creature. 1/2 |
Mardu Runemark | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has first strike as long as you control a white or black permanent. |
Temple Altisaur | 4W | Creature — Dinosaur | If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. 3/4 |