Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Venser's Diffusion

2U · Instant

Return target nonland permanent or suspended card to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Duress BSorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Wildwood Escort 4GCreature — Elf Warrior When Wildwood Escort enters the battlefield, return target creature or battle card from your graveyard to your hand. If Wildwood Escort would die, exile it instead. 3/3
Deep-Cavern Bat 1BCreature — Bat Flying, lifelink When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield. 1/1
Burning Cinder Fury of Crimson Chaos Fire 3REnchantment Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step. At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.
Safe Haven Land {2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.
Elspeth Conquers Death 3WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater. II — Noncreature spells your opponents cast cost {2} more to cast until your next turn. III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Mutagen Connoisseur 1GUCreature — Vedalken Mutant Flying, vigilance Mutagen Connoisseur gets +1/+0 for each transformed permanent you control. 0/5
Ceta Sanctuary 2UEnchantment At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
Dega Sanctuary 2WEnchantment At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
Reality Shaping Phenomenon When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)
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