Card Codex

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17 May 2024: Card library updated.

Venser's Journal

5 · Artifact

You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.

Similar cards

Color identity:
NameManaTypeText
Forgotten Harvest 1GEnchantment At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.
Denethor, Ruling Steward 1WBLegendary Creature — Human Noble At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token. {2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life. 2/4
Rassilon, the War President 3UBLegendary Creature — Time Lord Noble At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled. Each noncreature spell you cast from exile has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) 3/4
Graf Reaver 1BCreature — Zombie Warrior Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Graf Reaver exploits a creature, destroy target planeswalker. At the beginning of your upkeep, Graf Reaver deals 1 damage to you. 3/3
Undead Gladiator 1BBCreature — Zombie Barbarian {1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) 3/1
Elusen, the Giving RGWULegendary Creature — Angel Advisor Flying, vigilance, lifelink, haste At the beginning of your postcombat main phase, the player to your left gains control of Elusen, the Giving. Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens. 4/4
Stronghold Arena 1BEnchantment Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked. Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.
Staff of Domination 3Artifact {1}: Untap Staff of Domination. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature. {4}, {T}: Tap target creature. {5}, {T}: Draw a card.
Windgrace Acolyte 4BCreature — Cat Warrior Flying When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life. 3/2
Silent-Chant Zubera 1WCreature — Zubera Spirit When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn. 1/2
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