Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Verdant Field

2G · Enchantment — Aura

Enchant land Enchanted land has "{T}: Target creature gets +1/+1 until end of turn."

Similar cards

Color identity:
NameManaTypeText
Krosan Adaptation GEnchantment — Aura Enchant creature Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.) Enchanted creature gets +1/+0 and has vigilance.
Rakish Crew 2BEnchantment When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Fully Grown 2GInstant Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Mammoth Umbra 4WEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has vigilance. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Verdant Embrace 3GGEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
Hunter's Prowess 4GSorcery Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Declare Dominance 3GGSorcery Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.
A-Eyes of the Beholder 3BBInstant Target creature gets -11/-11 until end of turn.
Eyes of the Beholder 4BBInstant Target creature gets -11/-11 until end of turn.
Pendelhaven Legendary Land {T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.
Page 52