Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Verdant Rebirth

1G · Instant

Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card.

Similar cards

Color identity:
NameManaTypeText
Blessed Wine 1WInstant You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
Pulse of the Forge 1RRInstant Pulse of the Forge deals 4 damage to target player or planeswalker. Then if that player or that planeswalker's controller has more life than you, return Pulse of the Forge to its owner's hand.
Leela, Sevateem Warrior 3GLegendary Creature — Human Warrior Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela, Sevateem Warrior. Doctor's companion (You can have two commanders if the other is the Doctor.) 3/3
Roar of Challenge 2GSorcery All creatures able to block target creature this turn do so. Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.
Ursapine 3GGCreature — Beast {G}: Target creature gets +1/+1 until end of turn. 3/3
Harmonic Convergence 2GInstant Put all enchantments on top of their owners' libraries.
Gaea's Gift 1GInstant Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Merfolk Looter 1UCreature — Merfolk Rogue {T}: Draw a card, then discard a card. 1/1
Authority 1WSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
Swooping Pteranodon 3RWCreature — Dinosaur Flying, haste Whenever Swooping Pteranodon or another Dinosaur with flying enters the battlefield under your control, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature. 3/3
Page 339