Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Verdant Succession

4G · Enchantment

Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Earwig Squad 3BBCreature — Goblin Rogue Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles. 5/3
Magus of the Scroll RCreature — Human Wizard {3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to any target. 1/1
Death's Presence 5GEnchantment Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
Search the City 4UEnchantment When Search the City enters the battlefield, exile the top five cards of your library. Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.
Meddling Mage WUCreature — Human Wizard As Meddling Mage enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. 2/2
Norn's Fetchling 1WCreature — Phyrexian Insect Toxic 1 Corrupted — When Norn's Fetchling enters the battlefield, conjure a card named Plains into your hand. If an opponent has three or more poison counters, you may seek a nonland card instead. 1/1
Charmed Stray WCreature — Cat Lifelink When Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray. 1/1
Black Sun's Zenith XBBSorcery Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
Gladewalker Ritualist 2GCreature — Shapeshifter Changeling (This card is every creature type.) Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card. 3/3
Reap Intellect X2UBSorcery Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Page 106