M:tG card similarity search
5GG · Creature — Dinosaur Avatar
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. 5/5
Name | Mana | Type | Text |
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Archon of Coronation | 4WW | Creature — Archon | Flying When Archon of Coronation enters the battlefield, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) 5/5 |
Vogar, Necropolis Tyrant | 3BB | Legendary Creature — Zombie Giant | Menace Whenever another creature dies during your turn, put a +1/+1 counter on Vogar, Necropolis Tyrant. When Vogar dies, draw a card for each +1/+1 counter on it. 4/4 |
Stormclaw Rager | 1BR | Creature — Ogre Warrior | {1}, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery. 2/2 |
Quilled Charger | 3R | Creature — Porcupine Mount | Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/3 |
Blossoming Calm | W | Instant | You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Éowyn, Shieldmaiden | 2URW | Legendary Creature — Human Knight | First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. 5/4 |
Old Man of the Sea | 1UU | Creature — Djinn | You may choose not to untap Old Man of the Sea during your untap step. {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. 2/3 |
Tuinvale Guide | 3W | Creature — Faerie Scout | Flying Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn. 2/3 |
Kjeldoran Dead | B | Creature — Skeleton | When Kjeldoran Dead enters the battlefield, sacrifice a creature. {B}: Regenerate Kjeldoran Dead. 3/1 |
Vampire Spawn | 2B | Creature — Vampire | When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. 2/3 |