M:tG card similarity search
5GG · Creature — Dinosaur Avatar
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. 5/5
Name | Mana | Type | Text |
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Malakir Bloodwitch | 3BB | Creature — Vampire Shaman | Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. 4/4 |
Adorable Kitten | W | Host Creature — Cat | When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result. 1/1 |
Disciple of Griselbrand | 1B | Creature — Human Cleric | {1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. 1/1 |
Good-Fortune Unicorn | 1GW | Creature — Unicorn | Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. 2/2 |
Soultether Golem | 2 | Artifact Creature — Golem | Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever another creature enters the battlefield under your control, put a time counter on Soultether Golem. 3/3 |
Tainted Observer | 1GU | Creature — Phyrexian Bird | Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever another creature enters the battlefield under your control, you may pay {2}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/3 |
Soul of the Harvest | 4GG | Creature — Elemental | Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card. 6/6 |
Resolute Blademaster | 3RW | Creature — Human Soldier Ally | Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn. 2/2 |
Chasm Guide | 3R | Creature — Goblin Scout Ally | Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. 3/2 |
Sheltering Word | 1G | Instant | Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.) |