M:tG card similarity search
3G · Enchantment
Whenever a Forest is tapped for mana, its controller adds an additional {G}.
Name | Mana | Type | Text |
---|---|---|---|
The Secret Lair | Legendary Land — Lair | {T}: Add {C}. {T}, Say the secret word: Add one mana of any color. Scry 1. You gain 1 life. | |
River of Tears | Land | {T}: Add {U}. If you played a land this turn, add {B} instead. | |
Lost Vale | Land | (Transforms from Dowsing Dagger.) {T}: Add three mana of any one color. | |
Gilded Lotus | 5 | Artifact | {T}: Add three mana of any one color. |
Overgrown Battlement | 1G | Creature — Wall | Defender {T}: Add {G} for each creature you control with defender. 0/4 |
Mystic Skull | 2 | Artifact | {1}, {T}: Add one mana of any color. {5}, {T}: Transform Mystic Skull. |
Circle of Dreams Druid | GGG | Creature — Elf Druid | {T}: Add {G} for each creature you control. 2/1 |
Ornithopter of Paradise | 2 | Artifact Creature — Thopter | Flying {T}: Add one mana of any color. 0/2 |
Voldaren Estate | Land | {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | |
Weaver of Blossoms | 2G | Creature — Human Werewolf | {T}: Add one mana of any color. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |