M:tG card similarity search
4GW · Creature — Elemental Elk
Whenever Vernal Sovereign enters the battlefield or attacks, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." 4/4
Name | Mana | Type | Text |
---|---|---|---|
Altar of Dementia | 2 | Artifact | Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power. |
Firewake Sliver | 1RG | Creature — Sliver | All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." 1/1 |
Nissa's Revelation | 5GG | Sorcery | Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness. |
Adanto, the First Fort | Legendary Land | (Transforms from Legion's Landing.) {T}: Add {W}. {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink. | |
Sword of the Ages | 6 | Artifact | Sword of the Ages enters the battlefield tapped. {T}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards. |
Petting Zookeeper | 2G | Creature — Elf Employee | Reach When Petting Zookeeper enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 0/4 |
Menacing Ogre | 3RR | Creature — Ogre | Trample, haste When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. 3/3 |
Verdant Embrace | 3GG | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token." |
Captain of the Watch | 4WW | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens. 3/3 |
Better Offer | XU | Sorcery | Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and perpetually gains ward {1}. |