Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Verrak, Warped Sengir

1WB · Legendary Creature — Vampire

Flying, deathtouch, lifelink Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy. 2/2

Similar cards

Color identity:
NameManaTypeText
Smokebraider 1RCreature — Elemental Shaman {T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals. 1/1
Rain of Gore BREnchantment If a spell or ability would cause its controller to gain life, that player loses that much life instead.
Ashes of the Abhorrent 1WEnchantment Players can't cast spells from graveyards or activate abilities of cards in graveyards. Whenever a creature dies, you gain 1 life.
Ravager Wurm 3RGGCreature — Wurm Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) When Ravager Wurm enters the battlefield, choose up to one — • Ravager Wurm fights target creature you don't control. • Destroy target land with an activated ability that isn't a mana ability. 4/5
Encrust 1UUEnchantment — Aura Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Volrath's Curse 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand.
Fractured Loyalty 1REnchantment — Aura Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)
Chef's Kiss 1RRInstant Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.
Arms Scavenger 1RCreature — Human Warrior At the beginning of your upkeep, draft a card from Arms Scavenger's spellbook, then exile it. Until end of turn, you may play that card. Equip abilities you activate cost {1} less to activate. 2/2
Ghostfire Blade 1Artifact — Equipment Equipped creature gets +2/+2. Equip {3} Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature.
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