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17 May 2024: Card library updated.

Verrak, Warped Sengir

1WB · Legendary Creature — Vampire

Flying, deathtouch, lifelink Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy. 2/2

Similar cards

Color identity:
NameManaTypeText
Suppression Field 1WEnchantment Activated abilities cost {2} more to activate unless they're mana abilities.
Chancellor of Tales 3UCreature — Faerie Advisor Flying Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. 2/3
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The Sixth Doctor 4GULegendary Creature — Time Lord Doctor Time Lord's Prerogative — Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.) 3/3
Runic Armasaur 1GGCreature — Dinosaur Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card. 2/5
Gorion, Wise Mentor GWULegendary Creature — Human Wizard Vigilance Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. 3/4
Tale's End 1UInstant Counter target activated ability, triggered ability, or legendary spell.
Storm of Saruman 4UUEnchantment Ward {3} Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Scheming Fence WUCreature — Human Citizen As Scheming Fence enters the battlefield, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. 2/3
Boltbender 3RCreature — Goblin Wizard Disguise {1}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Boltbender is turned face up, you may choose new targets for any number of other spells and/or abilities. 4/2
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