M:tG card similarity search
1WB · Legendary Creature — Vampire
Flying, deathtouch, lifelink Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Glimmerpost | Land — Locus | When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. {T}: Add {C}. | |
| Form of the Dragon | 4RRR | Enchantment | At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target. At the beginning of each end step, your life total becomes 5. Creatures without flying can't attack you. |
| Changeling Sentinel | 3W | Creature — Shapeshifter | Changeling (This card is every creature type.) Vigilance 3/2 |
| By Invitation Only | 3WW | Sorcery | Choose a number between 0 and 13. Each player sacrifices that many creatures. |
| Prince of Thralls | 4UBBR | Creature — Demon | Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. 7/7 |
| Murderous Betrayal | BBB | Enchantment | {B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated. |
| Underworld Connections | 1BB | Enchantment — Aura | Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card." |
| Dread Presence | 3B | Creature — Nightmare | Whenever a Swamp enters the battlefield under your control, choose one — • You draw a card and you lose 1 life. • Dread Presence deals 2 damage to any target and you gain 2 life. 3/3 |
| Mardu Woe-Reaper | W | Creature — Human Warrior | Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. 2/1 |
| Sunseed Nurturer | 2W | Creature — Human Druid Wizard | At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}. 1/1 |