Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Very Cryptic Command

1UUU · Instant

Choose two — • Scry 3. • Create a 2/2 black Rogue creature token with menace. • Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. • Return all artifacts target player controls to their owner's hand.

Similar cards

Color identity:
NameManaTypeText
Aven Fogbringer 3UCreature — Bird Wizard Flying When Aven Fogbringer enters the battlefield, return target land to its owner's hand. 2/1
Master's Guide-Mural 3WUArtifact When Master's Guide-Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token. Craft with artifact {4}{W}{W}{U} ({4}{W}{W}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Kazuul, Tyrant of the Cliffs 3RRLegendary Creature — Ogre Warrior Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}. 5/4
Goblin Morningstar 1RArtifact — Equipment Equipped creature gets +1/+0 and has trample. Equip {1}{R} When Goblin Morningstar enters the battlefield, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it.
Snapback 1UInstant You may exile a blue card from your hand rather than pay this spell's mana cost. Return target creature to its owner's hand.
Shark Typhoon 5UEnchantment Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying.
Tazeem Raptor 2WCreature — Bird Flying When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand. 2/2
Trouble 2RSorcery Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.)
Shimmerwing Chimera 3UEnchantment Creature — Chimera Flying At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand. 3/2
Recalibrate 1UInstant Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.
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