M:tG card similarity search
1W · Enchantment
{2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.
Name | Mana | Type | Text |
---|---|---|---|
Pale Wayfarer | 5WW | Creature — Spirit Giant | {2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.) 4/4 |
Oni-Cult Anvil | BR | Artifact | Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn. {T}, Sacrifice an artifact: Oni-Cult Anvil deals 1 damage to each opponent. You gain 1 life. |
Elemental Appeal | RRRR | Sorcery | Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn. |
Emergency Weld | 1B | Sorcery | Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token. |
Dawn Gryff | 2W | Creature — Hippogriff | Flying 2/2 |
Gold-Forged Sentinel | 6 | Artifact Creature — Chimera | Flying 4/4 |
RMS Titanic | 3R | Legendary Artifact — Vehicle | Flying, trample When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 7/1 |
Hollowhenge Overlord | 4GG | Creature — Wolf | Flash At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token. 4/4 |
Soul Ransom | 2UB | Enchantment — Aura | Enchant creature You control enchanted creature. Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only your opponents may activate this ability. |
Basilica Screecher | 1B | Creature — Bat | Flying Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 1/2 |