M:tG card similarity search
1U · Enchantment
{U}, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Merfolk Mesmerist | 1U | Creature — Merfolk Wizard | {U}, {T}: Target player mills two cards. 1/2 |
Leadership Vacuum | 2U | Instant | Target player returns each commander they control from the battlefield to the command zone. Draw a card. |
Mnemonic Sphere | 1U | Artifact | {1}{U}, Sacrifice Mnemonic Sphere: Draw two cards. Channel — {U}, Discard Mnemonic Sphere: Draw a card. |
Oath of Scholars | 3U | Enchantment | At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards. |
Cut a Deal | 2W | Sorcery | Each opponent draws a card, then you draw a card for each opponent who drew a card this way. |
Nasty End | 1B | Instant | As an additional cost to cast this spell, sacrifice a creature. Draw two cards. If the sacrificed creature was legendary, draw three cards instead. |
Covenant of Minds | 4U | Sorcery | Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards. |
Omen | 1U | Sorcery | Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
Ponder | U | Sorcery | Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
Agent of Treachery | 5UU | Creature — Human Rogue | When Agent of Treachery enters the battlefield, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. 2/3 |