Card Codex

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17 May 2024: Card library updated.

Vessel of Volatility

1R · Enchantment

{1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R}.

Similar cards

Color identity:
NameManaTypeText
Hopeless Nightmare BEnchantment When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. {2}{B}: Sacrifice Hopeless Nightmare.
Omen Hawker UCreature — Cephalid Advisor {T}: Add {C}{U}. Spend this mana only to activate abilities. 1/1
Ravenous Squirrel B/GCreature — Squirrel Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. {1}{B}{G}, Sacrifice an artifact or creature: You gain 1 life and draw a card. 1/1
Curse of the Cabal 9BSorcery Target player sacrifices half the permanents they control, rounded down. Suspend 2—{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If the player does, put two time counters on Curse of the Cabal.
Deep Spawn 5UUUCreature — Homarid Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.) 6/6
Gibbering Barricade 2BCreature — Nightmare Wall Defender {2}{B}, Sacrifice a creature: You gain 1 life and draw a card. 2/4
Implement of Combustion 1Artifact {R}, Sacrifice Implement of Combustion: It deals 1 damage to target player or planeswalker. When Implement of Combustion is put into a graveyard from the battlefield, draw a card.
Goblin Archaeologist 1RCreature — Goblin Artificer {R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist. 1/2
Destructive Force 5RRSorcery Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.
Paradise Druid 1GCreature — Elf Druid Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color. 2/1
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