M:tG card similarity search
· Enchantment Creature — Ogre Shaman
Trample Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it. Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game. 3/3
Name | Mana | Type | Text |
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Explosive Welcome | 7R | Instant | Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}. |
Gateway Sneak | 2U | Creature — Vedalken Rogue | Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. Whenever Gateway Sneak deals combat damage to a player, draw a card. 1/3 |
Tracker | 2G | Creature — Human | {G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker. 2/2 |
Risk Factor | 2R | Instant | Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Hellrider | 2RR | Creature — Devil | Haste Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking. 3/3 |
Chandra, Awakened Inferno | 4RR | Legendary Planeswalker — Chandra | This spell can't be countered. [+2]: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." [−3]: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature. [−X]: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. Loyalty 6 |
Goblin Bangchuckers | 2RR | Creature — Goblin Warrior | {T}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself. 2/2 |
Sakiko, Mother of Summer | 4GG | Legendary Creature — Snake Shaman | Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/3 |
Tovolar, the Midnight Scourge | Legendary Creature — Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. Nightbound 4/4 | |
Souls of the Faultless | WBB | Creature — Spirit | Defender (This creature can't attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life. 0/4 |