Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vesuva

· Land

You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.

Similar cards

Color identity:
NameManaTypeText
Intellect Devourer 3BCreature — Horror Devour Intellect — When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield. Body Thief — You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. 2/4
Hostile Desert Land — Desert {T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
Soul-Guide Gryff 4WCreature — Hippogriff Spirit Flying When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard. 3/4
Ulamog's Nullifier 2UBCreature — Eldrazi Processor Devoid (This card has no color.) Flash Flying When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell. 2/3
Blasting Station 3Artifact {T}, Sacrifice a creature: Blasting Station deals 1 damage to any target. Whenever a creature enters the battlefield, you may untap Blasting Station.
Baloth Gorger 2GGCreature — Beast Kicker {4} (You may pay an additional {4} as you cast this spell.) If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it. 4/4
Rattlechains 1UCreature — Spirit Flash Flying When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash. 2/1
Shrouded Shepherd 1WCreature — Spirit Warrior When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn. 2/2
Hedron Crab UCreature — Crab Landfall — Whenever a land enters the battlefield under your control, target player mills three cards. 0/2
Tectonic Reformation 1REnchantment Each land card in your hand has cycling {R}. Cycling {2} ({2}, Discard this card: Draw a card.)
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