Card Codex

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17 May 2024: Card library updated.

Vesuvan Duplimancy

3U · Enchantment

Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.

Similar cards

Color identity:
NameManaTypeText
Godsend 1WWLegendary Artifact — Equipment Equipped creature gets +3/+3. Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. Your opponents can't cast spells with the same name as a card exiled with Godsend. Equip {3}
Altar of Bone GWSorcery As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Izzet Keyrune 3Artifact {T}: Add {U} or {R}. {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
Kiri-Onna 4UCreature — Spirit When Kiri-Onna enters the battlefield, return target creature to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand. 2/2
Shamble Back BSorcery Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.
Departed Deckhand 1UCreature — Spirit Pirate When Departed Deckhand becomes the target of a spell, sacrifice it. Departed Deckhand can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. 2/2
Bant Charm GWUInstant Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.
Requiem Angel 5WCreature — Angel Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. 5/5
Spidersilk Armor 2GEnchantment Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
Crossbow Ambush GInstant Creatures you control gain reach until end of turn. (They can block creatures with flying.)
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