M:tG card similarity search
R/GR/G · Creature — Goblin Shaman
This spell can't be countered. {R/G}: Target spell can't be countered. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Imoen, Wily Trickster | 1UU | Legendary Creature — Human Rogue Wizard | Imoen, Wily Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. When you do, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 3/2 |
Ember Beast | 2R | Creature — Beast | Ember Beast can't attack or block alone. 3/4 |
Muck Drubb | 3BB | Creature — Beast | Flash When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3 |
Force Void | 2U | Instant | Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep. |
Increasing Savagery | 2GG | Sorcery | Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Busted! | 1U | Instant | Counter target spell unless its controller pays {X}, where X is the number of words in the name with the most words among permanents you control. |
Abeyance | 1W | Instant | Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card. |
Order of the Sacred Torch | 1WW | Creature — Human Knight | {T}, Pay 1 life: Counter target black spell. 2/2 |
Double Major | GU | Instant | Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.) |
Living Breakthrough | Enchantment Creature — Moonfolk | Flying Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn. 3/3 |