M:tG card similarity search
R/GR/G · Creature — Goblin Shaman
This spell can't be countered. {R/G}: Target spell can't be countered. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Dawn Charm | 1W | Instant | Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you. |
Lurking Green Dragon | 3G | Creature — Dragon | Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. 4/4 |
Bloodbraid Marauder | 1R | Creature — Human Berserker | Bloodbraid Marauder can't block. Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/1 |
Serrated Biskelion | 3 | Artifact Creature — Construct | {T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature. 2/2 |
Marauding Boneslasher | 2B | Creature — Zombie Minotaur | Marauding Boneslasher can't block unless you control another Zombie. 3/3 |
Immerwolf | 1RG | Creature — Wolf | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. 2/2 |
Falter | 1R | Instant | Creatures without flying can't block this turn. |
Magmatic Chasm | 1R | Sorcery | Creatures without flying can't block this turn. |
Seismic Stomp | 1R | Sorcery | Creatures without flying can't block this turn. |
Fervent Cathar | 2R | Creature — Human Knight | Haste When Fervent Cathar enters the battlefield, target creature can't block this turn. 2/1 |