Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vexing Shusher

R/GR/G · Creature — Goblin Shaman

This spell can't be countered. {R/G}: Target spell can't be countered. 2/2

Similar cards

Color identity:
NameManaTypeText
Sonic Screwdriver 3Artifact {T}: Add one mana of any color. {1}, {T}: Untap another target artifact. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) {3}, {T}: Target creature can't be blocked this turn.
Hinder 1UUInstant Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.
_____ _____ _____ Trespasser 1UCreature — Human Rogue Guest When this creature enters the battlefield, you may put a name sticker on it. {3}{U}: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn. 2/1
Midnight Pathlighter 2WUCreature — Human Wizard Creatures you control can't be blocked except by legendary creatures. Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/3
Drop of Honey GEnchantment At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Drop of Honey.
Porphyry Nodes WEnchantment At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Porphyry Nodes.
Run for Your Life URInstant One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste. Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Temmet, Vizier of Naktamun WULegendary Creature — Human Cleric At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 2/2
Corrosion 1BREnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When Corrosion leaves the battlefield, remove all rust counters from all permanents.
Desertion 3UUInstant Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
Page 77