M:tG card similarity search
1UU · Creature — Sphinx
Flying Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Vexing Sphinx dies, draw a card for each age counter on it. 4/4
Name | Mana | Type | Text |
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Cinderhaze Wretch | 4B | Creature — Elemental Shaman | {T}: Target player discards a card. Activate only during your turn. Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch. 3/2 |
Sphinx of Magosi | 3UUU | Creature — Sphinx | Flying {2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi. 6/6 |
Psychic Vortex | 2UU | Enchantment | Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your end step, sacrifice a land and discard your hand. |
Infernal Scarring | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card." |
Abyssal Specter | 2BB | Creature — Specter | Flying Whenever Abyssal Specter deals damage to a player, that player discards a card. 2/3 |
Lord Windgrace | 2BRG | Legendary Planeswalker — Windgrace | [+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. [−3]: Return up to two target land cards from your graveyard to the battlefield. [−11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander. Loyalty 5 |
Mindeye Drake | 4U | Creature — Drake | Flying When Mindeye Drake dies, target player mills five cards. 2/5 |
Monastery Siege | 2U | Enchantment | As Monastery Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast. |
Dangerous Wager | 1R | Instant | Discard your hand, then draw two cards. |
Stoke Genius | 1R | Sorcery — Adventure | Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.) |