M:tG card similarity search
2U · Legendary Creature — Human Wizard
Specialize {5} {T}: Draw a card, then discard a card. Put a study counter on Vhal, Eager Scholar. 2/2
Name | Mana | Type | Text |
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Hostile Hostel | Land | {T}: Add {C}. {1}, {T}, Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery. | |
Pygmy Kavu | 3G | Creature — Kavu | When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2 |
Hired Blade | 2B | Creature — Human Assassin | Flash (You may cast this spell any time you could cast an instant.) 3/2 |
Fleshgrafter | 2B | Creature — Human Warrior | Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn. 2/2 |
Aegar, the Freezing Flame | 1UR | Legendary Creature — Giant Wizard | Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. 3/3 |
Dream Thief | 2U | Creature — Faerie Rogue | Flying When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. 2/1 |
Implement of Ferocity | 1 | Artifact | {G}, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate only as a sorcery. When Implement of Ferocity is put into a graveyard from the battlefield, draw a card. |
Undercity Plague | 4BB | Sorcery | Target player loses 1 life, discards a card, then sacrifices a permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
River Kelpie | 3UU | Creature — Beast | Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3 |
Guild Summit | 2U | Enchantment | When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. Whenever a Gate enters the battlefield under your control, draw a card. |