Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vhal, Scholar of Prophecy

2UU · Legendary Creature — Human Wizard

When this creature specializes, remove all study counters from it. Look at that many cards from the top of your library. Put one of those cards into your hand and the rest on the bottom of your library in a random order. {T}: Draw a card, then discard a card. 4/4

Similar cards

Color identity:
NameManaTypeText
Shimmer of Possibility 1USorcery Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Coralhelm Chronicler 2UCreature — Merfolk Wizard Whenever you cast a kicked spell, draw a card, then discard a card. When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/2
Rock Star 4RCreature — Elemental Performer Reach When Rock Star enters the battlefield, you may discard a card. If you do, reveal the top five cards of your library. Ask a person outside the game to choose which of them is most like a rock band. Put that card into your hand and the rest on the bottom of your library in a random order. 4/5
Impulse 1UInstant Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Thieves' Fortune 2UTribal Instant — Rogue Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Interdisciplinary Mascot 6UUCreature — Elemental Fractal Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Ward {3} When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 5/5
Drawn from Dreams 2UUSorcery Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.
Fomori Vault Land {T}: Add {C}. {3}, {T}, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Inscribed Tablet 1Artifact {1}, {T}, Sacrifice Inscribed Tablet: Reveal the top five cards of your library. Put a land card from among them into your hand and the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
Witness the Future 2USorcery Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
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