Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vial of Poison

1 · Artifact

{1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Similar cards

Color identity:
NameManaTypeText
Illusory Demon 1UBCreature — Demon Illusion Flying When you cast a spell, sacrifice Illusory Demon. 4/3
Log Flume Artifact — Attraction Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)
Breathstealer 2BCreature — Nightstalker {B}: Breathstealer gets +1/-1 until end of turn. 2/2
Undead Leotau 5BCreature — Zombie Cat {R}: Undead Leotau gets +1/-1 until end of turn. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/4
Cerulean Drake 1UCreature — Drake Flying Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.) Sacrifice Cerulean Drake: Counter target spell that targets you. 1/1
Headlong Rush 1RInstant Attacking creatures gain first strike until end of turn.
Universal Solvent 1Artifact {7}, {T}, Sacrifice Universal Solvent: Destroy target permanent.
Unconventional Tactics 2WSorcery Target creature gets +3/+3 and gains flying until end of turn. Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
Goblins of the Flarg RCreature — Goblin Warrior Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice Goblins of the Flarg. 1/1
Cackling Witch 1BCreature — Human Spellshaper {X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn. 1/1
Page 150