M:tG card similarity search
1R · Creature — Viashino Warrior
{T}, Discard a card: Creatures you control gain haste until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Fabled Path of Searo Point | Legendary Land — Mountain | {W}{U}{B}{R}{G}, {T}: Creatures you control gain landwalk until end of turn. | |
Hostile Minotaur | 3R | Creature — Minotaur | Haste (This creature can attack and {T} as soon as it comes under your control.) 3/3 |
Mad Prophet | 3R | Creature — Human Shaman | Haste {T}, Discard a card: Draw a card. 2/2 |
Bellowing Bruiser | 4R | Creature — Ogre | Haste 4/4 |
In the Web of War | 3RR | Enchantment | Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. |
The Drum, Mining Facility | Plane — Earth | Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn. Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | |
Rushblade Commander | BR | Creature — Azra Warrior | Warriors your team controls have haste. 2/2 |
Tuktuk Rubblefort | 2R | Creature — Wall | Defender, reach Creatures you control have haste. 0/3 |
Raging Minotaur | 2RR | Creature — Minotaur Berserker | Haste 3/3 |
Talruum Minotaur | 2RR | Creature — Minotaur Berserker | Haste 3/3 |