Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Viashino Racketeer

2R · Creature — Viashino Rogue

When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card. 2/1

Similar cards

Color identity:
NameManaTypeText
Ice-Fang Coatl GUSnow Creature — Snake Flash Flying When Ice-Fang Coatl enters the battlefield, draw a card. Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. 1/1
Jwari Shapeshifter 1UCreature — Shapeshifter Ally You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield. 0/0
Soldevi Sentry 1Artifact Creature — Soldier {1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. 1/1
Guild Globe 2Artifact When Guild Globe enters the battlefield, draw a card. {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors.
Sakashima's Protege 4UUCreature — Shapeshifter Flash Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn. 3/1
Seer's Sundial 4Artifact Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.
Carrier Pigeons 3WCreature — Bird Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. 1/1
Memory Worm 1RCreature — Alien Worm Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1
Five Hundred Year Diary 3ULegendary Artifact — Clue Five Hundred Year Diary enters the battlefield tapped. {T}: Add {U} for each Clue you control. {2}, Sacrifice Five Hundred Year Diary: Draw a card.
Symmetry Matrix 4Artifact Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If you do, draw a card.
Page 82