M:tG card similarity search
1RR · Creature — Viashino Warrior
Trample, haste At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.) Cycling {R} ({R}, Discard this card: Draw a card.) 4/1
Name | Mana | Type | Text |
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Ebony Rhino | 7 | Artifact Creature — Rhino | Trample 4/5 |
Stampeding Rhino | 4G | Creature — Rhino | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/4 |
Gut, Devious Fanatic | 4URR | Legendary Creature — Goblin Shaman | When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 3/3 and has flying and haste. Sacrifice it at the beginning of your next end step. 5/4 |
Gut, Brutal Fanatic | 4BRR | Legendary Creature — Goblin Shaman | When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step. 5/4 |
Walker of Secret Ways | 2U | Creature — Human Ninja | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn. 1/2 |
Orthion, Hero of Lavabrink | 3R | Legendary Creature — Human Soldier | {1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. {6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery. 3/3 |
Thundering Giant | 3RR | Creature — Giant | Haste (This creature can attack and {T} as soon as it comes under your control.) 4/3 |
Reflection of Kiki-Jiki | Enchantment Creature — Goblin Shaman | {1}, {T}: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. 2/2 | |
Go-Shintai of Lost Wisdom | 1U | Legendary Enchantment Creature — Shrine | Flying At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.) 0/4 |
Iron Tusk Elephant | 4W | Creature — Elephant | Trample 3/3 |