Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Viashino Shanktail

3R · Creature — Viashino Warrior

First strike Bloodrush — {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn. 3/1

Similar cards

Color identity:
NameManaTypeText
Unexpected Allies 1RSorcery Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard.
Rage Reflection 4RREnchantment Creatures you control have double strike.
Kinsbaile Cavalier 3WCreature — Kithkin Knight Knight creatures you control have double strike. 2/2
Xenk, Paladin Unbroken 2WWLegendary Creature — Human Knight Double strike Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 2/4
Avenging Huntbonder 3WWCreature — Human Warrior Double strike Whenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature. 3/3
Reyav, Master Smith RWLegendary Creature — Dwarf Artificer Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. 2/2
Field Marshal 1WWCreature — Human Soldier Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) 2/2
Pouncing Lynx 1WCreature — Cat As long as it's your turn, Pouncing Lynx has first strike. 2/1
Springjack Knight 2WCreature — Kithkin Knight Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/1
Bold Defense 2WInstant Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
Page 40