M:tG card similarity search
1R · Creature — Viashino Warrior
Double strike {B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn. 1/1
Name | Mana | Type | Text |
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Boggart Sprite-Chaser | 1R | Creature — Goblin Warrior | As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. 1/2 |
Champion of Arashin | 3W | Creature — Dog Warrior | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/2 |
Drogskol Shieldmate | 2W | Creature — Spirit Soldier | Flash (You may cast this spell any time you could cast an instant.) When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. 2/3 |
Bloodmark Mentor | 1R | Creature — Goblin Warrior | Red creatures you control have first strike. 1/1 |
Sabertooth Outrider | 3R | Creature — Human Warrior | Trample Formidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn. 4/2 |
Earthlore | G | Enchantment — Aura | Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped. |
Dusk Charger | 3B | Creature — Horse | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Dusk Charger gets +2/+2 as long as you have the city's blessing. 3/3 |
Sunrise Sovereign | 5R | Creature — Giant Warrior | Other Giant creatures you control get +2/+2 and have trample. 5/5 |
Elvish Archers | 1G | Creature — Elf Archer | First strike 2/1 |
Ana Sanctuary | 2G | Enchantment | At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead. |