Card Codex

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17 May 2024: Card library updated.

Viashino Spearhunter

2R · Creature — Viashino Warrior

First strike (This creature deals combat damage before creatures without first strike.) 2/1

Similar cards

Color identity:
NameManaTypeText
Aerial Maneuver 1WInstant Target creature gets +1/+1 and gains flying and first strike until end of turn.
Daring Leap 1WUInstant Target creature gets +1/+1 and gains flying and first strike until end of turn.
Cabaretti Initiate GCreature — Raccoon Citizen {2}{R/W}: Cabaretti Initiate gains double strike until end of turn. 1/2
Ballroom Brawlers 3WWCreature — Human Warrior Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5
Walking Sponge 1UCreature — Sponge {T}: Target creature loses your choice of flying, first strike, or trample until end of turn. 1/1
Hat Trick 1WInstant Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.
Knight of Dawn 1WWCreature — Human Knight First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. 2/2
Akroma's Memorial 7Legendary Artifact Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Cavalry Drillmaster 1WCreature — Human Knight When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/1
Thunderous Orator 1WCreature — Kor Wizard Vigilance Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample. 2/2
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