Card Codex

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17 May 2024: Card library updated.

Vibrating Sphere

4 · Artifact

As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get -0/-2.

Similar cards

Color identity:
NameManaTypeText
Hazardous Conditions 2BGSorcery Creatures with no counters on them get -2/-2 until end of turn.
Paragon of Open Graves 3BCreature — Skeleton Warrior Other black creatures you control get +1/+1. {2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/2
Bite of the Black Rose 3BSorcery Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
Scoria Cat 3RRCreature — Cat Scoria Cat gets +3/+3 as long as you control no untapped lands. 3/3
Bladestitched Skaab UBCreature — Zombie Soldier Other Zombies you control get +1/+0. 2/3
The Tyrant Hero Exile The Tyrant: Creatures your opponents control get -1/-1 until end of turn.
Paragon of Gathering Mists 3UCreature — Human Wizard Other blue creatures you control get +1/+1. {U}, {T}: Another target blue creature you control gains flying until end of turn. 2/2
Sea Hag 4UCreature — Hag When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn. 3/5
Haunter of Nightveil 3UBCreature — Spirit Creatures your opponents control get -1/-0. 3/4
Blood-Cursed Knight 1WBCreature — Vampire Knight As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) 3/2
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