M:tG card similarity search
1B · Instant
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Deeptread Merrow | 1U | Creature — Merfolk Rogue | {U}: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) 2/1 |
| Kry Shield | 2 | Artifact | {2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value. |
| Giant Crab | 4U | Creature — Crab | {U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.) 3/3 |
| Forsworn Paladin | B | Creature — Human Knight | Menace {1}{B}, {T}, Pay 1 life: Create a Treasure token. {2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn. 1/1 |
| Melira, the Living Cure | GW | Legendary Creature — Human Scout | If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control. 3/3 |
| Mascot Interception | 3R | Sorcery | This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. |
| Traveling Minister | W | Creature — Human Cleric | {T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. 1/1 |
| Stampede | 1GG | Instant | Attacking creatures get +1/+0 and gain trample until end of turn. |
| Volcanic Rush | 4R | Instant | Attacking creatures get +2/+0 and gain trample until end of turn. |
| Hammer Helper | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. |