Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Viconia, Disciple of Rebirth

1WB · Legendary Creature — Elf Cleric

When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell." If it has mana value 3 or less, you may put it onto the battlefield. {1}: Exile target card from a graveyard. 3/4

Similar cards

Color identity:
NameManaTypeText
Divide by Zero 2UInstant Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Scarecrow Guide 2Artifact Creature — Scarecrow Reach {1}: Add one mana of any color. Activate only once each turn. 2/1
Stormkeld Prowler 1UCreature — Human Rogue Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler. 2/1
Bigger on the Inside 3RGEnchantment — Aura Enchant artifact or land Enchanted permanent has "{T}: Target player adds two mana of any one color. The next spell they cast this turn has cascade." (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)
Jester's Scepter 3Artifact When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.
Disembowel XBInstant Destroy target creature with mana value X.
Helionaut 2WCreature — Human Soldier Flying {1}, {T}: Add one mana of any color. 1/2
Llanowar Scout 1GCreature — Elf Scout {T}: You may put a land card from your hand onto the battlefield. 1/3
Frankenstein's Monster XBBCreature — Zombie As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. 0/1
Meteor Crater Land {T}: Choose a color of a permanent you control. Add one mana of that color.
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