M:tG card similarity search
2W · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Swashbuckler Extraordinaire | 2R | Creature — Dragon Rogue Warrior | When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn. 2/2 |
Xenk, Paladin Unbroken | 2WW | Legendary Creature — Human Knight | Double strike Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 2/4 |
Alabaster Mage | 1W | Creature — Human Wizard | {1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 2/1 |
Cruel Feeding | B | Instant | Strive — This spell costs {2}{B} more to cast for each target beyond the first. Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) |
Akroma, Vision of Ixidor | 5WW | Legendary Creature — Angel | Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner 6/6 |
Act of Treason | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) |
Song-Mad Treachery | 3RR | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Adamant Will | 1W | Instant | Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Destined | 1B | Instant | Target creature gets +1/+0 and gains indestructible until end of turn. |
Mortal's Resolve | 1G | Instant | Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |