M:tG card similarity search
3W · Enchantment
Whenever a creature you control dies, you may pay {X}. If you do, you gain X life.
Name | Mana | Type | Text |
---|---|---|---|
Symmetry Matrix | 4 | Artifact | Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If you do, draw a card. |
Dregs of Sorrow | X4B | Sorcery | Destroy X target nonblack creatures. Draw X cards. |
Liege of the Hollows | 2GG | Creature — Spirit | When Liege of the Hollows dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way. 3/4 |
Vraan, Executioner Thane | 1B | Legendary Creature — Phyrexian Vampire | Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn. 2/2 |
Bladehold Cleaver | 2RW | Artifact — Equipment | For Mirrodin! Equipped creature gets +2/+2. Whenever equipped creature dies, draft a card from Bladehold Cleaver's spellbook. Equip {3} |
Hammer Helper | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. |
Lapis Lazuli Talisman | 2 | Artifact | Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent. |
Silkguard | XG | Instant | Put a +1/+1 counter on each of up to X target creatures you control. Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.) |
Shu Yun, the Silent Tempest | 2U | Legendary Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn. 3/2 |
Vein Ripper | 3BBB | Creature — Vampire Assassin | Flying Ward—Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life. 6/5 |