Card Codex

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17 May 2024: Card library updated.

Vigor

3GGG · Creature — Elemental Incarnation

Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6

Similar cards

Color identity:
NameManaTypeText
Dragon Blood 3Artifact {3}, {T}: Put a +1/+1 counter on target creature.
Vastwood Fortification GInstant Put a +1/+1 counter on target creature.
Guiding Voice WSorcery Put a +1/+1 counter on target creature. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Courage in Crisis 2GSorcery Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Hail Storm 1GGInstant Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.
Glyph of Life WInstant Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.
Mysterious Egg 1Creature — Egg Whenever this creature mutates, put a +1/+1 counter on it. 0/2
Chandra, Awakened Inferno 4RRLegendary Planeswalker — Chandra This spell can't be countered. [+2]: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." [−3]: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature. [−X]: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. Loyalty 6
Blind Fury 2RRInstant All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
Maestros Ascendancy UBREnchantment Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
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